Anzio: The Fight for the Beachhead, 1944

Anzio is a low-complexity, two-player or solitaire game that simulates the first weeks of the battle of Anzio when Allied forces defended and attempted to expand the Anzio beachhead. The goal of the Anzio-Nettuno amphibious landings on January 22, 1944 was to outflank the German Winter Line and open the way to Rome. A major battle of World War Two, the initial landings were unopposed. Instead, the resulting fight developed to keep the beachhead.
Box Bottom Art
Anzio: The Fight for the Beachhead comes in boxed, folio (poly-bag, and print-and-play formats.

A Vassal module for Anzio is available

upon request with purchase of a copy

of the game.

Second Edition Rules are available for free download below. The Second Edition rules provide for optional armored unit movement and allow optional greater Allied aggressiveness. The Second Edition rules will be included in all purchases of the game.


Second Edition Rules


Second Edition Player Reference Card

Game Features

Solitaire Rules

Off-Map Bombardment


German Air Attacks

12 Turns

Initiative Checks

Game Components

17" x 11" Game Board

41 5-8" Mounted, Die-Cut Counters and Markers

8-Page Color Rulebook


Design by Michael W. Kennedy

Developed by Chris Hansen

Map Art by Tim Allen

Counters by Tom Cundiff

Vassal Module by Art Bennett


Anzio: The Fight for the Beachhead is available in boxed, folio, and print-and-play formats. Click the drop-down menu to select format and destination. Price includes shipping and handling.