Anzio: The Fight for the Beachhead, 1944
Anzio is a low-complexity, two-player or solitaire game that simulates the first weeks of the battle of Anzio when Allied forces defended and attempted to expand the Anzio beachhead. The goal of the Anzio-Nettuno amphibious landings on January 22, 1944 was to outflank the German Winter Line and open the way to Rome. A major battle of World War Two, the initial landings were unopposed. Instead, the resulting fight developed to keep the beachhead.


Anzio: The Fight for the Beachhead comes in boxed, folio (poly-bag, and print-and-play formats.
A Vassal module for Anzio is available
upon request with purchase of a copy
of the game.
Second Edition Rules are available for free download below. The Second Edition rules provide for optional armored unit movement and allow optional greater Allied aggressiveness. The Second Edition rules will be included in all purchases of the game.
Game Features
Solitaire Rules
Off-Map Bombardment
Weather
German Air Attacks
12 Turns
Initiative Checks
Game Components
17" x 11" Game Board
41 5-8" Mounted, Die-Cut Counters and Markers
8-Page Color Rulebook
Credits
Design by Michael W. Kennedy
Developed by Chris Hansen
Map Art by Tim Allen
Counters by Tom Cundiff
Vassal Module by Art Bennett
